Mint Rabbit

Comics, sketchbook excerpts, animations, and random ideas from Bridget van Breemen (BvB), a Computer Science student at Oberlin College.

Continuing my tradition of drawing bunnyrabbits for people since 2005
Jan 26 '12

My Oberlin Winter Term project this year has been learning the basics of using Autodesk Maya. I’m super excited about my project, even though I’ve only had access to a full version of the software for the past week and a half of the month. Today I finished rigging a simple set of models! Originally I built the rabbit in Blender, then I imported it into Maya last week (and made a lot of changes). Considering I had never used Maya or Blender before this month, I’m rather proud of this. Hopefully I’ll finish a short animation sequence with this character before WT ends.

5 notes Tags: rabbit 3d model maya oberlin winter term

  1. oberlin-college reblogged this from mint-rabbit
  2. revspag said: coming from someone with maya experience, this is real good for a beginner. there is a real simple way to flatten that crease on the head, i think its the smooth button under the mesh drop down menu…crease or not, i totally dig this character!
  3. maspower reblogged this from mint-rabbit and added:
    me install that on...King lab computers...week. Hope you can...
  4. mint-rabbit posted this